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Requirement Test For Age Of Empires Iv
requirement test for age of empires iv



















requirement test for age of empires iv

 We’re introducing additional in-game settings in the Technical Stress Test, which means that you’ll be able to join us so long as you meet the Age of Empires IV minimum spec. We’re welcoming all players who meet or exceed our minimum spec. The larger our audience for this Technical Stress Test, the more successful it will be! The Technical Stress Test will not be gated by an invite! Previously, we had some requirements that won’t be necessary this time around. The build will be available in the Xbox Insider Hub app (available in the Microsoft Store) or Steam regardless of whether you’re an Age Insider or not. One reason we are hosting this event over a single weekend is that we are interested in driving as many people into the Technical Stress Test build as possible during this window to make sure that our matchmaking, lobbies and additional systems hold strong. Our goals are different! This time around, we’re focused on scale testing our servers and systems in preparation for the October 28 th release date.

Requirement Test For Age Of Empires Iv Download The Build

You’ll see a section titled “Playtest” that will allow you to get started!Pre-sign up is available now via the Xbox Insider Hub and on Steam. Via the Age of Empires IV base game product page on Steam. Just check the Preview tab for Age of Empires IV to download the build for the Technical Stress Test. Via the Xbox Insider Hub app on PC.

We always appreciate the community’s attention to detail! The closed beta group called out a number of bugs that were impacting visuals, audio, economy and in-game settings that have been fixed in this build.Unlike the Age IV Closed Beta, we will not be enforcing a Non-Disclosure Agreement (NDA) during the Technical Stress Test. For those that joined us, you will notice additional balance work that’s gone into both the English and Chinese civilizations. This allows for more visibility on-screen while you play. Based on closed beta feedback, we have tweaked the maximum distance that the camera can zoom out. Changes to the camera distance. We’ll keep an eye on other community-frequented locations, but you’ll have the best chance of being heard if you stick to the forums for this event! We’ll be focused primarily on stability, performance and matchmaking or server reports during this event.A number of tweaks and changes have been made since the Closed Beta in August:

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